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				m (Robot: fixing template case.)  | 
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* '''renderamt'''  | * '''renderamt'''  | ||
: <[[byte]]> Translucency  | : <[[byte]]> Translucency  | ||
* '''{{  | * '''{{EP1 add|rollspeed}}'''  | ||
: <float> How fast does the particles spin  | : <float> How fast does the particles spin  | ||
Revision as of 18:19, 19 January 2009
Template:Wrongtitle Template:Base point
Entity description
An entity used to create a jet of steam.
Keyvalues
- <boolean>
 
- type
 
- <boolean> If set, normal, otherwise heat wave
 
- SpreadSpeed
 
- <integer> The amount of random spread in the particle's velocity after they spawn.
 
- Speed
 
- <integer> The default speed at which the particles move after they spawn.
 
- StartSize
 
- <integer> The initial size of the particles after they spawn.
 
- EndSize
 
- <integer> The size of the particles at the point at which they are removed.
 
- Rate
 
- <integer> The rate of particle emission. i.e. particles per second.
 
- rendercolor
 
- #000000rgb(0,0,0) Only used if Emissive flag is set.
 
- JetLength
 
- <integer> The length of the jet determines the lifetime of each particle.
 
- renderamt
 
- <byte> Translucency
 
- rollspeed (in all games since 
) 
- <float> How fast does the particles spin
 
Flags
- 1 : Emissive - Use the value specified in the rendercolor keyvalue. (If not checked, it will instead get the rendercolor from the environment.)
 
Inputs
- Turns the steam jet on.
 
- TurnOff
 
- Turns the steam jet off.
 
- Toggle
 
- Toggles the steam jet between on and off.
 
- JetLength <integer>
 
- Sets the JetLength
 
- Rate <integer>
 
- Sets the Rate
 
- Speed <integer>
 
- Sets the Speed
 
- SpreadSpeed <integer>