Valve Developer Community talk:Community portal: Difference between revisions

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'''Solo:''' I suggest that we make a more centralized table of contents per se...  I'm currently scavaging around on the site finding random tidbits of information, but I still can't find what I'm looking for which happens to be how to create breakable glass in CS:S.
'''Solo:''' I suggest that we make a more centralized table of contents per se...  I'm currently scavaging around on the site finding random tidbits of information, but I still can't find what I'm looking for which happens to be how to create breakable glass in CS:S.
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'''Geogriffith:'''
Yeah, that sounds pretty good. This site is going to need a lot of cross referencing before it becomes useful. Oh, and [http://collective.valve-erc.com/index.php?ent=func_breakable Func_breakable] is what you're looking for, btw. This is the HL1 guide, but the entity has the same name in source.

Revision as of 20:01, 27 June 2005

Geogriffith: I am not entirely sure as to what should go here. But it seemed like a good place to list links to other sites that may be of use to developers.

Ideas: Create a standardized system to distinguish between sites that cater to HL1 and HL2 mapping.


Solo: I suggest that we make a more centralized table of contents per se... I'm currently scavaging around on the site finding random tidbits of information, but I still can't find what I'm looking for which happens to be how to create breakable glass in CS:S.


Geogriffith: Yeah, that sounds pretty good. This site is going to need a lot of cross referencing before it becomes useful. Oh, and Func_breakable is what you're looking for, btw. This is the HL1 guide, but the entity has the same name in source.