Talk:Scripted scene: Difference between revisions
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personally...I think scripted_scene looks better than logic_choreographed_scene...hence the redirect—'''[[User:Ts2do|ts2do]]''' <sup>([[User talk:Ts2do|talk]])</sup> 14:22, 6 Oct 2005 (PDT) | personally...I think scripted_scene looks better than logic_choreographed_scene...hence the redirect—'''[[User:Ts2do|ts2do]]''' <sup>([[User talk:Ts2do|talk]])</sup> 14:22, 6 Oct 2005 (PDT) | ||
:But not without a custom fgd. --[[User:Mark WiseCarver|wisemx]] 14:29, 6 Oct 2005 (PDT) |
Revision as of 14:29, 6 October 2005
What game is this entity for? Was this HL1? —Maven (talk) 06:43, 6 Oct 2005 (PDT)
- Yes, in sceneentity.cpp it's linked to logic_choreographed_scene --wisemx 07:11, 6 Oct 2005 (PDT)
personally...I think scripted_scene looks better than logic_choreographed_scene...hence the redirect—ts2do (talk) 14:22, 6 Oct 2005 (PDT)
- But not without a custom fgd. --wisemx 14:29, 6 Oct 2005 (PDT)