User talk:Treb: Difference between revisions
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<nowiki>**</nowiki>'''treb squeals, wets himself, and falls down shaking violently'''<nowiki>**</nowiki> [http://www.gamespot.com/pc/action/halflife2aftermath/preview_6128325.html Why?] | <nowiki>**</nowiki>'''treb squeals, wets himself, and falls down shaking violently'''<nowiki>**</nowiki> [http://www.gamespot.com/pc/action/halflife2aftermath/preview_6128325.html Why?] | ||
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[[What makes a good level?]] |
Revision as of 22:00, 11 July 2005
talk to me about stuff.
...Good job on the Tools images. --wisemx 18:22, 30 Jun 2005 (PDT)
Thanks wise! :D Iāv been constantly trying to find out what half that stuff does. So I thought if some Valve members are about they could possible enlighten the mystery. Like WTF is skyFog? All it does it leak i think. -treb
I know what most of them do. I'll go through and write a page on it. Any guess to what heading it'd go under? Level design, obviously, but "Level Design Tools" Seems a bit too vague to me. -user:Spektre1
I would suggest adding a Link page for each of them, much like how hint, skip, and skybox do currently. Then categorize each of those pages into the glossary? Also just a brief explanation in the 3rd column on the tools texture page would be tops!! Thax man :D. ātreb
**treb squeals, wets himself, and falls down shaking violently** Why?