SDK Docs: Difference between revisions
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Make Source's characters come to life with its uniquely powerful choreography technologies. | Make Source's characters come to life with its uniquely powerful choreography technologies. | ||
Slightly less hax | |||
==[[:category:Material System|Material System]]== | ==[[:category:Material System|Material System]]== |
Revision as of 15:33, 6 October 2005

Hax
Advanced Configuration
More hax
Choreography (FacePoser)
Make Source's characters come to life with its uniquely powerful choreography technologies.
Slightly less hax
Material System
Textures and shaders are combined in Source to create materials.
Sound System
Documentation on Source's software sound system.
Modeling
Everything you need to know about modelling for Source.
VGUI
Valve's proprietary GUI mimicks Windows' and works both in-game and on the desktop. Used for interfaces, HUDs, and dynamic displays in the 3D game environment, if you want to display information VGUI is the answer.
Programming
The nuts and bolts of any MOD, programming is what makes things different.
Developer Issues and Workarounds
Fixes for some issues and other problems in the Source SDK
Source Tutorials
Need help trying to use a particular Source feature? Check here.
Technical
Technical aspects about the Source engine and Half-Life 2 programming.
Glossary
What's this mean? What's that mean? Look here!
See Also
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