User talk:MrThompson/TF2 Mapping: Difference between revisions
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:::The trouble you're having however is your water brush in the tunnel is textured on multiple faces.<br /> | :::The trouble you're having however is your water brush in the tunnel is textured on multiple faces.<br /> | ||
:::You can only texture your water on the top face. Tools NODRAW on the other faces. --[[User:Mark WiseCarver|wisemx]] 08:14, 21 Jan 2008 (PST) | :::You can only texture your water on the top face. Tools NODRAW on the other faces. --[[User:Mark WiseCarver|wisemx]] 08:14, 21 Jan 2008 (PST) | ||
::::Yes I know, I tried that as well, I also tried a water_lod_control and a cubemap but that didn't work either. I see if I can experiment more with textures etc. EDIT: I tried another texture nature/rockground006 and it worked, the other one was probably not suitable for underwater. --[[User:MrThompson|MrThompson]] 09:58, 21 Jan 2008 (PST) | ::::Yes I know, I tried that as well, I also tried a water_lod_control and a cubemap but that didn't work either. I see if I can experiment more with textures etc. EDIT: I tried another texture nature/rockground006 and it worked, the other one was probably not suitable for underwater. EDIT2: found out what the problem was, I used a blendmaterial. --[[User:MrThompson|MrThompson]] 09:58, 21 Jan 2008 (PST) |
Revision as of 11:11, 21 January 2008
CTF_Unknown
CTF_Unknown name suggestions
If you have any suggestions for a name for this map, please post them here. Thank you =).
CTF_Unknown map suggestions
If you have any suggestions to improve this map, be free to post them.
CTF_Unknown bug help
Mind telling us what the material texture is called? --Frostbite 08:36, 12 Jan 2008 (PST)
- The material is water/water_well.--MrThompson 10:11, 12 Jan 2008 (PST)
- I'd like to see the VMF, to investigate. ZIP/RAR before uploading please.--wisemx 06:33, 21 Jan 2008 (PST)
- Got your U/L and just looked at it. Very interesting work you're doing, keep it up.
- The trouble you're having however is your water brush in the tunnel is textured on multiple faces.
- You can only texture your water on the top face. Tools NODRAW on the other faces. --wisemx 08:14, 21 Jan 2008 (PST)
- Yes I know, I tried that as well, I also tried a water_lod_control and a cubemap but that didn't work either. I see if I can experiment more with textures etc. EDIT: I tried another texture nature/rockground006 and it worked, the other one was probably not suitable for underwater. EDIT2: found out what the problem was, I used a blendmaterial. --MrThompson 09:58, 21 Jan 2008 (PST)
- Got your U/L and just looked at it. Very interesting work you're doing, keep it up.
- I'd like to see the VMF, to investigate. ZIP/RAR before uploading please.--wisemx 06:33, 21 Jan 2008 (PST)