User:Eronth: Difference between revisions

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models/props_junk/metal_paintcan001b.mdl not found...
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=Errors when launching HL2Ep1=


['''Model models/props_junk/metal_paintcan001b.mdl not found and models/error.mdl couldn't be loaded''']<br>
owned by paintcan...
owned by paintcan...
[Model models/props_junk/metal_paintcan001b.mdl not found and models/error.mdl couldn't be loaded]


update: Oh hey, now I'm down to a single error message reading; The instruction at "0x10813e2c" referenced memory at "0x0e5ca1a0".  The memory could not be "read".
<font size=5>update</font>: Oh hey, now I'm down to a single error message reading:<br>
['''The instruction at "0x10813e2c" referenced memory at "0x0e5ca1a0".  The memory could not be "read".''']<br>
I used to assume the popup came as a result of the not finding the metal_paintcan001b... apperently not
I used to assume the popup came as a result of the not finding the metal_paintcan001b... apperently not


update#2: wow, second update in one day! I'm really moving forward!...kinda.  
<font size=5>update#2</font>: wow, second update in one day! I'm really moving forward!...kinda.  
now I only get [failed to lock vertex buffer in CMeshDX8::LockVertexBuffer]
now I only get<br>
['''failed to lock vertex buffer in CMeshDX8::LockVertexBuffer''']


My computer isn't technically fit to run any form of HL2 and on...but it ran HL2, HL2EP2 and Portal almost without fail.  EP1, however, deems the menu page unloadable.
My computer isn't technically fit to run any form of HL2 and on...but it ran HL2, HL2EP2 and Portal almost without fail.  EP1, however, deems the menu page unloadable.
<font size=5>update#3</font>(<font size=2>also known as downdate#1</font>): Back to paintcan failure.
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Latest revision as of 10:15, 3 February 2008

Errors when launching HL2Ep1

[Model models/props_junk/metal_paintcan001b.mdl not found and models/error.mdl couldn't be loaded]
owned by paintcan...

update: Oh hey, now I'm down to a single error message reading:
[The instruction at "0x10813e2c" referenced memory at "0x0e5ca1a0". The memory could not be "read".]
I used to assume the popup came as a result of the not finding the metal_paintcan001b... apperently not

update#2: wow, second update in one day! I'm really moving forward!...kinda. now I only get
[failed to lock vertex buffer in CMeshDX8::LockVertexBuffer]

My computer isn't technically fit to run any form of HL2 and on...but it ran HL2, HL2EP2 and Portal almost without fail. EP1, however, deems the menu page unloadable.

update#3(also known as downdate#1): Back to paintcan failure.