Func portal bumper: Difference between revisions
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Note:Each func_portal_bumper must stick at least two units out from the surface.
m (minoro) |
TomEdwards (talk | contribs) (better explanation) |
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{{wrongtitle|title=func_portal_bumper}} | {{wrongtitle|title=func_portal_bumper}} | ||
[[Image:testbumper0000.jpg|thumb|right|Not using a portal bumper]] | [[Image:testbumper0000.jpg|thumb|right|Not using a portal bumper]] | ||
[[Image:Portalbumperplacement.JPG|thumb|right|How to place the bumper in Hammer]] | [[Image:Portalbumperplacement.JPG|thumb|right|How to place the bumper in Hammer]] | ||
[[Image:testbumper0001.jpg|thumb|right|The result - a portal will be bumped to fit on the concrete]] | [[Image:testbumper0001.jpg|thumb|right|The result - a portal will be bumped to fit on the concrete]] | ||
This brush tells Portal to 'bump' portals that cannot open inside it away. Use it when a portal-proof surface runs directly on to a portal-friendly one. | |||
This brush- | |||
You don't need to use one if there is an angle in the surface (e.g. the corners of a room). | |||
{{note|Each func_portal_bumper must stick at least two units out from the surface.}} | |||
== Keyvalues == | == Keyvalues == |
Revision as of 15:56, 29 November 2008
This brush tells Portal to 'bump' portals that cannot open inside it away. Use it when a portal-proof surface runs directly on to a portal-friendly one.
You don't need to use one if there is an angle in the surface (e.g. the corners of a room).

Keyvalues
Flags
- 1: Start inactive
Inputs
- Template:I targetname
- Activate
- Turn on bumping functionality
- Deactivate
- Turn off bumping functionality
- Toggle
- Toggle bumping functionality