Talk:Half-Life Deathmatch: Source Bugs: Difference between revisions
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When a player throws satchel charges but dies before they are set off, charges stay on the level permanently (until server changes level). I recall that in the original, charges either disappeared or exploded (I don't remember which). | When a player throws satchel charges but dies before they are set off, charges stay on the level permanently (until server changes level). I recall that in the original, charges either disappeared or exploded (I don't remember which). | ||
—[[User:Matveims|Matveims]] 15:20, 3 May 2006 (PDT) | —[[User:Matveims|Matveims]] 15:20, 3 May 2006 (PDT) | ||
:Fixed by Valve with the | :Fixed by Valve with the January 4th: http://www.steampowered.com/v/index.php?area=news&id=892 |
Latest revision as of 21:49, 8 January 2007
Fixed Bugs
Satchel Charges
When a player throws satchel charges but dies before they are set off, charges stay on the level permanently (until server changes level). I recall that in the original, charges either disappeared or exploded (I don't remember which). —Matveims 15:20, 3 May 2006 (PDT)
- Fixed by Valve with the January 4th: http://www.steampowered.com/v/index.php?area=news&id=892