Prop vehicle choreo generic: Difference between revisions

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m (Robot: fixing template case.)
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: {{boolean}} If set, the player won't collide against this vehicle when moving around.
: {{boolean}} If set, the player won't collide against this vehicle when moving around.
==Inputs==
==Inputs==
* {{i basedriveablevehicle}}
* {{I BaseDriveableVehicle}}
* '''Open'''
* '''Open'''
: Plays the vehicle's open animation and unlocks the vehicle for entry or exit.
: Plays the vehicle's open animation and unlocks the vehicle for entry or exit.

Revision as of 19:26, 19 January 2009

Template:Wrongtitle

Entity Description

Generic Choreo vehicle used for magical events.

Keyvalues

<studio> World model
  • ignoremoveparent
<boolean> Should the player ignore this vehicle's move parent when performing exit checks.
  • ignoreplayer
<boolean> If set, the player won't collide against this vehicle when moving around.

Inputs

  • BaseDriveableVehicle:
HandBrakeOn
HandBrakeOff
Turns the handbrake on/off, preventing the vehicle from driving but not disabling motion from external forces.
BaseVehicle:
Action <floatRedirectInput/float>
Set the speed of the action animation.
Todo: What does this mean?
TurnOn
Start engine and enable throttle.
TurnOff
Stop engine, disable throttle, engage brakes.
Lock
Unlock
Prevent/allow the player from entering or exiting the vehicle.
  • Open
Plays the vehicle's open animation and unlocks the vehicle for entry or exit.
  • Close
Plays the vehicle's close animation and locks the vehicle for entry or exit.
  • EnterVehicle
Forces the activator (or player) into the vehicle.
  • EnterVehicleImmediate
Forces the activator (or player) into the vehicle without enter/exit animations.
  • ExitVehicle
Boots the prisoner out of the vehicle.

Outputs

Fired when the vehicle is open enough to enter.
  • OnClose
Fired when the vehicle too closed to enter.