Frametime: Difference between revisions

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m (actually...this is a candidate for glossariness)
mNo edit summary
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{{wrongtitle|title=frametime}}
{{DISPLAYTITLE:frametime}}
== gpGlobals->'''frametime''' ==
== gpGlobals->'''frametime''' ==
Time spent on last server or client frame. This is ideal for calculating progress per frame where it is unknown how many frames it should take.
Time spent on last server or client frame. This is ideal for calculating progress per frame where it is unknown how many frames it should take.

Revision as of 01:16, 30 November 2011

gpGlobals->frametime

Time spent on last server or client frame. This is ideal for calculating progress per frame where it is unknown how many frames it should take.

Example

#define ALPHA_FREQUENCY 255 / 1.0f // Alpha should reach 255 in 1 second.

int alpha = 0;

void Think()
{
	alpha += ALPHA_FREQUENCY * gpGlobals->frametime;
}