Func lod: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (→Inputs) |
||
Line 24: | Line 24: | ||
* {{i targetname}} | * {{i targetname}} | ||
*{{i renderfields}} | |||
==Outputs== | ==Outputs== |
Revision as of 21:25, 25 September 2005
Entity Description
Brush-built model that fades out over a specified distance. Useful for creating world detail that doesn't need to be drawn far away, for performance reasons.
Keyvalues
- DisappearDist
- <integer> Distance at which these brushes should fade out.
- Solid
- <choices> Set whether or not these brushes should collide with other entities.
Literal Value Description 0 Solid 1 Nonsolid