Func wall toggle: Difference between revisions

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==Inputs==
==Inputs==
* {{i targetname}}
* {{i targetname}}
* {{i renderfields}}
* {{i shadow}}
* {{i shadow}}
* '''Toggle'''
* '''Toggle'''
: Toggle the brush on/off. When off, the brush will be non-solid and invisible.
: Toggle the brush on/off. When off, the brush will be non-solid and invisible.
==Outputs==
==Outputs==
* {{o targetname}}
* {{o targetname}}
[[Category:Entities]]
[[Category:Entities]]

Revision as of 21:10, 25 September 2005

Template:Wrongtitle

Entity Description

Deprecated. Use func_brush A brush entity that can be toggled on/off. When off, the brush will be non-solid and invisible. Does not cast lightmap shadows.

Keyvalues

<integer> The minimum level of ambient light that hits this brush.

Flags

  • 1 : Starts Invisible

Inputs

Toggle the brush on/off. When off, the brush will be non-solid and invisible.

Outputs