Func healthcharger: Difference between revisions
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m (Robot: fixing template case.) |
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==Inputs== | ==Inputs== | ||
*{{i parentname}} | *{{i parentname}} | ||
*{{ | *{{I EnableDisable}} | ||
==Outputs== | ==Outputs== |
Revision as of 19:28, 19 January 2009
Entity Description
A brush entity wall health recharger (as opposed to a model-based item_healthcharger).
Availability
Template:In game Template:Game Template:In code
Keyvalues
- Template:Kv parentname
- Template:Kv enabledisable
- Template:Kv origin
- Template:Kv global
- _minlight <string>
- Minimum light level.
Inputs
- Template:I parentname
- EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
Outputs
- OnPlayerUse
- Fired when the player +USEs the charger.
- OutRemainingHealth