Talk:Authoring a Brush Entity: Difference between revisions

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(Brush moves in the wrong direction)
m (Nesciuse moved page Talk:Authoring a Brush Entity to Talk:Multipage Base Pages Temp Storage/Authoring a Brush Entity without leaving a redirect: Move to temp storage to check and delete later)
(No difference)

Revision as of 04:48, 12 July 2024

The SetTouch call needs more work to make it Linux friendly, alter it to be SetTouch(&CMyBrushEntity::BrushTouch);

Brush moves in the wrong direction

What about comparing the position of colliding entity with the position of the brush? If the colliding entity is on the left, there's no way it could have hit our object unless it was moving right, towards us, regardless of its current velocity, right? -eroder