Prop vehicle airboat: Difference between revisions
Jump to navigation
Jump to search
Solokiller (talk | contribs) m (SPAM revert) |
m (Robot: fixing template case.) |
||
Line 11: | Line 11: | ||
==Inputs== | ==Inputs== | ||
* {{ | * {{I BaseDriveableVehicle}} | ||
* '''EnableGun {{boolean}}''' | * '''EnableGun {{boolean}}''' | ||
: Enables or disables the airboat gun and associated crosshair. | : Enables or disables the airboat gun and associated crosshair. |
Revision as of 19:26, 19 January 2009
Entity Description
An airboat. (Driveable model.)
Keyvalues
- Template:Kv basedriveablevehicle
- EnableGun
- <boolean> Whether the airboat's gun is enabled or disabled.
Inputs
- BaseDriveableVehicle:
- HandBrakeOn
- HandBrakeOff
- Turns the handbrake on/off, preventing the vehicle from driving but not disabling motion from external forces.
BaseVehicle:
- Action <float >
- Set the speed of the action animation. Todo: What does this mean?
- TurnOn
- Start engine and enable throttle.
- TurnOff
- Stop engine, disable throttle, engage brakes.
- Lock
- Unlock
- Prevent/allow the player from entering or exiting the vehicle.
- EnableGun <boolean>
- Enables or disables the airboat gun and associated crosshair.
- StartRotorWashForces
- The airboat will start to be blown around by the helicopter rotor wash.
- StopRotorWashForces
- The airboat will no longer be blown around by the helicopter rotor wash.