Water lod control: Difference between revisions

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== Inputs ==
== Inputs ==
* {{i targetname}}
* {{I Targetname}}
* '''SetCheapWaterStartDistance <float>'''
* '''SetCheapWaterStartDistance <float>'''
: Set the distance that water starts transitioning to cheap water.
: Set the distance that water starts transitioning to cheap water.

Revision as of 19:34, 19 January 2009

Template:Wrongtitle Template:Base point

Entity description

Waterlodcontrol.png

An entity used to control the LOD behavior of any water in the map. If your map has water, this entity is required.

Keyvalues

<float> This is the distance (inches) from the camera that water will start transitioning to cheap water.
  • cheapwaterenddistance
<float> This is the distance (inches) from the camera that water will finish transitioning to cheap water.

Inputs

  • SetCheapWaterStartDistance <float>
Set the distance that water starts transitioning to cheap water.
  • SetCheapWaterEndDistance <float>
Set the distance that water finishes transitioning to cheap water.

Outputs