Talk:SDK Known Issues List: Difference between revisions

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I believe it has something to do with the glow that the stun baton generates on the end of the stick. Several others have reproduced it... [[User:Bloodykenny|Bloodykenny]] 00:58, 20 Jul 2005 (PDT)
I believe it has something to do with the glow that the stun baton generates on the end of the stick. Several others have reproduced it... [[User:Bloodykenny|Bloodykenny]] 00:58, 20 Jul 2005 (PDT)
This has been fixed in HL2:DM, so hopefully an SDK fix will be announced at some point. --[[User:Bloodykenny|Bloodykenny]] 10:28, 15 Sep 2005 (PDT)
== Server: CreateEvent: event 'break_prop' not registered ==
Well finding them is the trick isn't it.  If you know any specifics, post them. --[[User:Bloodykenny|Bloodykenny]] 10:28, 15 Sep 2005 (PDT)

Revision as of 10:28, 15 September 2005

Stun baton

Issue: Doing a 360 quickly with the Stun Baton as your active weapon causes the screen to flash white

I can't reproduce this. Even if I could, it sounds a lot like a gfx card issue. --TomEdwards 23:55, 19 Jul 2005 (PDT)

I believe it has something to do with the glow that the stun baton generates on the end of the stick. Several others have reproduced it... Bloodykenny 00:58, 20 Jul 2005 (PDT)

This has been fixed in HL2:DM, so hopefully an SDK fix will be announced at some point. --Bloodykenny 10:28, 15 Sep 2005 (PDT)

Server: CreateEvent: event 'break_prop' not registered

Well finding them is the trick isn't it. If you know any specifics, post them. --Bloodykenny 10:28, 15 Sep 2005 (PDT)