Water lod control: Difference between revisions

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{{wrongtitle|title=water_lod_control}}
{{wrongtitle|title=water_lod_control}}
==Entity Description==
==Entity Description==
An entity used to control the LOD behavior of any water in the map. If your map has water, this entity is required.
An entity used to control the LOD (level of detail) behavior of any water in the map. If your map has water, this entity is required.
 
==Keyvalues==
==Keyvalues==
* {{kv targetname}}
* {{kv targetname}}

Revision as of 19:10, 13 September 2005

Template:Wrongtitle

Entity Description

An entity used to control the LOD (level of detail) behavior of any water in the map. If your map has water, this entity is required.

Keyvalues

<float> This is the distance from the camera that water will start transitioning to cheap water, in inches.
  • cheapwaterenddistance
<float> This is the distance from the camera that water will finish transitioning to cheap water, in inches.

Inputs

Set the distance that water starts transitioning to cheap water.
  • SetCheapWaterEndDistance <float>
Set the distance that water finishes transitioning to cheap water.

Outputs

See Also