Env spritetrail: Difference between revisions
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Note:When you pick a sprite to use, eg
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Craziestdan (talk | contribs) (Corrected availablilty) |
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{{wrongtitle|title=env_spritetrail}} | {{wrongtitle|title=env_spritetrail}} | ||
{{ | {{base_point|env_spritetrail}} | ||
== Entity description == | == Entity description == | ||
A trail effect for parenting with other entities. | A trail effect for parenting with other entities. | ||
{{note|When you pick a sprite to use, eg <code>sprites/light_glow01</code> you must add the <code>.vmt</code> extension or else it won't display ingame.}} | |||
== Keyvalues == | == Keyvalues == |
Revision as of 13:30, 15 December 2008
Template:Wrongtitle Template:Base point
Entity description
A trail effect for parenting with other entities.

sprites/light_glow01
you must add the .vmt
extension or else it won't display ingame.
Keyvalues
- <float> Lifetime
- startwidth
- <float> Start Width
- endwidth
- <float> End Width
- spritename
- <material> Sprite Name
- renderamt
- <integer> FX Amount (0 - 255) The FX amount is used by the selected Render Mode.
- rendercolor
- ⇆#000000rgb(0,0,0)⇆ The FX color is used by the selected Render Mode.
- rendermode
- <choices> Render Mode
Literal Value Description 0 Normal 4 Solid 5 Additive