Talk:VGUI: Difference between revisions
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TomEdwards (talk | contribs) m (It was huge and coming right at us! Resized.) |
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:::Thanks, but how about something like this? Is this possible? | :::Thanks, but how about something like this? Is this possible? | ||
:::[http://www.apartment167.com/otherimages/CTF4/PreviewSkins.jpg http://www.btinternet.com/~varsity_uk/UT2K4/PreviewSkins.jpg] | |||
http:// | ::::http://forums.thewavelength.net/index.php?showtopic=11786 - Pongles says he has done it by calling a few engine functions. | ||
:::::Does anyone know which functions he may have called? --[[User:Canuckian|Canuckian]] 09:02, 5 Sep 2005 (PDT) | |||
Does anyone know which functions he may have called? --[[User:Canuckian|Canuckian]] 09:02, 5 Sep 2005 (PDT) |
Revision as of 09:10, 5 September 2005
I want to know how to display models in VGUI. This is what I'm aiming for: http://kauler.com/games/kotor/K2%20-%20018%20-%20Reles%20in%20the%20menu.jpg
- Well...that's hardly possible, unless you want to remake the vgui dialogs that are in the engine
- Just make a menu background map --King2500 00:21, 5 Sep 2005 (PDT)
- Thanks, but how about something like this? Is this possible?
- http://www.btinternet.com/~varsity_uk/UT2K4/PreviewSkins.jpg
- http://forums.thewavelength.net/index.php?showtopic=11786 - Pongles says he has done it by calling a few engine functions.
- Does anyone know which functions he may have called? --Canuckian 09:02, 5 Sep 2005 (PDT)