User:Lawnmower233: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 1: Line 1:
Source is my favourite engine. Not only does it have a load of great games for it, but it's really easy to mod for.
Source is my favourite engine. Not only does it have a load of great games for it, but it's really easy to mod for.


I like to mostly just make realistic looking scenes. But I'm trying to make maps with gameplay in mind now. A month or two ago I finished some custom materials for Source also. You can see them in some of the screens below.
I like to mostly just make realistic looking scenes. But I'm trying to make maps with gameplay in mind now. A month or two ago I finished some custom materials for Source also. You can see them in some of the screens here:
 
[http://i49.photobucket.com/albums/f291/Lawnmower233/Backarse%20of%20Nowhere%20A2/backarse_of_nowhere_a30049.jpg]
[http://i49.photobucket.com/albums/f291/Lawnmower233/Backarse%20of%20Nowhere%20A2/backarse_of_nowhere_a30049.jpg]
[http://i49.photobucket.com/albums/f291/Lawnmower233/Backarse%20of%20Nowhere%20A2/backarse_of_nowhere_a30042.jpg]
[http://i49.photobucket.com/albums/f291/Lawnmower233/Backarse%20of%20Nowhere%20A2/backarse_of_nowhere_a30042.jpg]
Line 8: Line 7:
[http://i49.photobucket.com/albums/f291/Lawnmower233/Backarse%20of%20Nowhere%20A2/backarse_of_nowhere_a30036.jpg]
[http://i49.photobucket.com/albums/f291/Lawnmower233/Backarse%20of%20Nowhere%20A2/backarse_of_nowhere_a30036.jpg]
[http://i49.photobucket.com/albums/f291/Lawnmower233/Backarse%20of%20Nowhere%20A2/backarse_of_nowhere_a30052.jpg]
[http://i49.photobucket.com/albums/f291/Lawnmower233/Backarse%20of%20Nowhere%20A2/backarse_of_nowhere_a30052.jpg]
[http://i49.photobucket.com/albums/f291/Lawnmower233/Antlion%20Attack%202/antlionattack_a50001.jpg]
[http://i49.photobucket.com/albums/f291/Lawnmower233/Arena/coop_warehouse_a10033.jpg]
[http://i49.photobucket.com/albums/f291/Lawnmower233/Royal%20Exchange/royal_exchange_a21291.jpg]
[http://i49.photobucket.com/albums/f291/Lawnmower233/Tudor%20House/tudor_house_a21299.jpg]
[http://i49.photobucket.com/albums/f291/Lawnmower233/That%20Sinking%20Feeling/that_sinking_feeling_a100083.jpg]
[http://i49.photobucket.com/albums/f291/Lawnmower233/Abhaile/abhaile_a40006.jpg]
A little battle I taped to show off my custom materials. You can't really see them though, even on High Quality. But watch on High anyway! [http://ie.youtube.com/watch?v=fcp50dxdS-o]

Revision as of 00:53, 18 September 2008

Source is my favourite engine. Not only does it have a load of great games for it, but it's really easy to mod for.

I like to mostly just make realistic looking scenes. But I'm trying to make maps with gameplay in mind now. A month or two ago I finished some custom materials for Source also. You can see them in some of the screens here: [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11]

A little battle I taped to show off my custom materials. You can't really see them though, even on High Quality. But watch on High anyway! [12]