Trigger autosave: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{wrongtitle|title=trigger_autosave}} | |||
== | ==Entity Description== | ||
Self-explanatory | |||
==Keyvalues== | |||
* {{kv targetname}} | |||
* '''NewLevelUnit''' | |||
: {{boolean}} If set, the save will discard any savedata from previous levels, for the purpose of keeping savegame filesizes down. Can only be safely used if there is no way for the player to return to previous levels. | |||
==Inputs== | |||
* {{i targetname}} | |||
==Outputs== | |||
* {{o targetname}} | |||
[[Category:Entities]] |
Revision as of 16:35, 26 August 2005
Entity Description
Self-explanatory
Keyvalues
- Template:Kv targetname
- NewLevelUnit
- <boolean> If set, the save will discard any savedata from previous levels, for the purpose of keeping savegame filesizes down. Can only be safely used if there is no way for the player to return to previous levels.