Func healthcharger: Difference between revisions
		
		
		
		
		
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| m (link) | mNo edit summary | ||
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| ==Entity Description== | ==Entity Description== | ||
| A [[brush entity]] wall health recharger. | A [[brush entity]] wall health recharger (as opposed to a model-based [[item_healthcharger]]). | ||
| ==Availability== | ==Availability== | ||
| Line 9: | Line 9: | ||
| ==Keyvalues== | ==Keyvalues== | ||
| {{no_targetname}} | |||
| *{{kv parentname}} | *{{kv parentname}} | ||
| *{{kv enabledisable}} | *{{kv enabledisable}} | ||
| *{{kv origin}} | *{{kv origin}} | ||
| *{{kv global}} | *{{kv global}} | ||
| * | *; _minlight <string> | ||
| : Minimum light level.   | |||
| ==Inputs== | ==Inputs== | ||
| Line 21: | Line 22: | ||
| ==Outputs== | ==Outputs== | ||
| * | *; OnPlayerUse | ||
| :Fired when the player +USEs the charger. | : Fired when the player +USEs the charger. | ||
| * | *; OutRemainingHealth | ||
| : | :   | ||
| [[Category:Entities]][[Category:Brush Entities]] | [[Category:Entities]][[Category:Brush Entities]] | ||
Revision as of 15:40, 10 May 2008
Entity Description
A brush entity wall health recharger (as opposed to a model-based item_healthcharger).
Availability
Template:In game Template:Game Template:In code
Keyvalues
- Template:Kv parentname
- Template:Kv enabledisable
- Template:Kv origin
- Template:Kv global
- _minlight <string>
 
- Minimum light level.
Inputs
Outputs
- OnPlayerUse
 
- Fired when the player +USEs the charger.
- OutRemainingHealth