Talk:Item item crate: Difference between revisions

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(Multiplayer question)
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Something I've always wondered is how to make an item_item_crate spawn a custom dynamic amount. Let's say the player isn't allowed to have grenades yet, and only has the pistol, and you want the crates to provide only a fair amount of medkits and pistol ammo. I only see the crate being able to contain entity types, and not specific named entities. --[[User:Andreasen|Andreasen]] 13:09, 19 Mar 2006 (PST)
Something I've always wondered is how to make an item_item_crate spawn a custom dynamic amount. Let's say the player isn't allowed to have grenades yet, and only has the pistol, and you want the crates to provide only a fair amount of medkits and pistol ammo. I only see the crate being able to contain entity types, and not specific named entities. --[[User:Andreasen|Andreasen]] 13:09, 19 Mar 2006 (PST)
:Like using [[item_dynamic_resupply]]? --[[User:Darthkillyou|Darthkillyou]] 13:02, 5 May 2008 (PDT)


=Multiplayer=
=Multiplayer=
Anybody know how to get this working in multiplayer? When items are spawned, they cannot be picked up. Will do code changes if required. --[[User:Daedalus|Daedalus]] 01:33, 26 Jan 2007 (PST)
Anybody know how to get this working in multiplayer? When items are spawned, they cannot be picked up. Will do code changes if required. --[[User:Daedalus|Daedalus]] 01:33, 26 Jan 2007 (PST)

Revision as of 13:02, 5 May 2008

Something I've always wondered is how to make an item_item_crate spawn a custom dynamic amount. Let's say the player isn't allowed to have grenades yet, and only has the pistol, and you want the crates to provide only a fair amount of medkits and pistol ammo. I only see the crate being able to contain entity types, and not specific named entities. --Andreasen 13:09, 19 Mar 2006 (PST)

Like using item_dynamic_resupply? --Darthkillyou 13:02, 5 May 2008 (PDT)

Multiplayer

Anybody know how to get this working in multiplayer? When items are spawned, they cannot be picked up. Will do code changes if required. --Daedalus 01:33, 26 Jan 2007 (PST)