$upaxis: Difference between revisions

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  $upaxis [X|Y|Z]
  $upaxis [X|Y|Z]


[[Category:QC Commands|u]]
[[Category:QC Commands|U]]
[[Category:Maya]]
[[Category:Maya]]

Revision as of 13:37, 27 April 2008

The QC command $upaxis tells StudioMDL which axis in the SMD file should be considered 'up'. The default value is z.

Note.pngNote:The command must be called before any animations - preferably on the first line.

Exporters

Need $upaxis
Maya
Do not need $upaxis
XSI
3DS Max
MilkShape

Usage

$upaxis [X|Y|Z]