Water lod control: Difference between revisions

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{{wrongtitle|title=water_lod_control}}
{{wrongtitle|title=water_lod_control}}
{{base_point}}


== Entity description ==
== Entity description ==
[[Image:Waterlodcontrol.png|left]]An entity used to control the [[LOD]] behavior of any water in the map. If your map has water, this entity is required.{{clr}}
[[Image:Waterlodcontrol.png|left]]An entity used to control the [[LOD]] behavior of any water in the map. If your map has water, this entity is required.{{clr}}
* See also [[Adding Water]]


== Keyvalues ==
== Keyvalues ==
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== Outputs ==
== Outputs ==
* {{o targetname}}
* {{o targetname}}
== See also ==
* [[Adding Water]]
[[Category:Entities]]

Revision as of 16:30, 12 April 2008

Template:Wrongtitle Template:Base point

Entity description

Waterlodcontrol.png

An entity used to control the LOD behavior of any water in the map. If your map has water, this entity is required.

Keyvalues

<float> This is the distance (inches) from the camera that water will start transitioning to cheap water.
  • cheapwaterenddistance
<float> This is the distance (inches) from the camera that water will finish transitioning to cheap water.

Inputs

Set the distance that water starts transitioning to cheap water.
  • SetCheapWaterEndDistance <float>
Set the distance that water finishes transitioning to cheap water.

Outputs