VGUI Screen: Difference between revisions

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{{wrongtitle|title=vgui_screen}}
{{wrongtitle|title=vgui_screen}}
{{base_hud}}
[[Category:VGUI|S]]
== Entity description ==
== Entity description ==
A [[Vgui|VGUI]] screen. Useful for in-world monitors.
A [[Vgui|VGUI]] screen. Useful for in-world monitors.
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==See also==
==See also==
* [[VGUI Screen Creation]]
* [[VGUI Screen Creation]]
[[Category:VGUI|S]]
[[Category:Entities]]

Revision as of 16:08, 11 April 2008

Template:Wrongtitle Template:Base hud

Entity description

A VGUI screen. Useful for in-world monitors.

Warning.pngWarning:This entity does not work in HL2, HL2:DM, or the unedited SDK code; it crashes the game. See VGUI Screen Creation.

Keyvalues

Name of the panel to use. This is not a filename.
  • overlaymaterial <string>
Name of a material to overlay over the top of the VGUI screen.
Note.pngNote:This material must write Z for the VGUI screen to work.
  • width <integer>
Width of the panel in units.
  • height <integer>
Height of the panel in units.

Inputs

Make the vgui screen visible.
  • SetInactive
Make the vgui screen invisible.

Outputs

Template:O targetname

See also