User:Darthkillyou: Difference between revisions
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Do over. I'm redoing everything from scratch. Also now for Ep2. Yay. | |||
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'''Some outdoor screenshots of my current map:'''<br> | '''Some outdoor screenshots of my current map:'''<br> | ||
[[image:Mymap0002.jpg|300 px|I was a total n00b when I did this part.]] [[image:Mymap0003.jpg|300 px|Now why didn't I make the textures more interesting?]] <br> | [[image:Mymap0002.jpg|300 px|I was a total n00b when I did this part.]] [[image:Mymap0003.jpg|300 px|Now why didn't I make the textures more interesting?]] <br> | ||
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It's decided. Mainly due to messy brushwork and non-functional scripted sequences, I'm now remaking the whole freaking map and splitting it off into different maps with transitions. I stink. | It's decided. Mainly due to messy brushwork and non-functional scripted sequences, I'm now remaking the whole freaking map and splitting it off into different maps with transitions. I stink. | ||
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Revision as of 17:52, 9 April 2008
- Hi everyone, im Darthkillyou (MUHUHEHEHEHEHAHAHAHAHAHAHAHAHAI!!!!!</evillaughter>) and I currently live in New York, USA.
I started using SDK (or more specifically, hammer) some time ago. (About a year now.) In fact, I had no clue that hammer existed until I randomly stumbled upon it while getting bored of the model viewer.
"What the Heck is that???"
Before hammer, I created interesting environments within Half-Life 2 single-player maps using console commands, like "npc_create npc_vortigaunt" and stuff like that. In fact, I memorized a pretty large chunk of the cheat codes list on gamefaqs and had about half my keyboard binded to a console command of some sort (I still do!)
Then, I realized that getting vortigaunts, zombies, combines, and citizens to fight endlessly over and over again got really, really boring. (I got tired of constantly hearing the vorts say "TO THE VOID WITH YOU!!!")
Of course, I couldn't just sit there and be bored. I eventually stumbled upon the Source SDK and wondered "What the Heck is that???" I installed it, used the model viewer for about an hour, and quickly got bored of that as well. Seeing nothing else to do, I clicked on the Hammer icon, again wondering "What the Heck is that???"
Yeah, so basically I struggled my way through the beginner tutorials ("omgomgwtfisaskybox howdouputthemintehmaps") and then I kinda picked things up from there. Yay for me.
I am currently working on my first large map (sp for HL2, and not modded, im afraid. Mabye later I will think about HL2:DM or mabye even CS:S mapping). It seems to have quite a few bugs in it right now...
Ah, yes... Portal. I work on my own test chamber whenever I get bored of my HL2 map (which is almost a year in progress now... geez, I'm slow...)
--Darthkillyou 23:06, 13 Jan 2008 (PST)
NOTE: Don't ask about the name Darthkillyou. Its origin goes very far back.
ANOTHER NOTE: No, I am not as violent as my name suggests.
RANDOM COMMENT: As you can probably see by now, I like to fill up my user page with random, useless stuff.
Evil Laugh
My evil laugh.
Normal Version
MUHUHEHEHEHEHAHAHAHAHAHAHAHAHAI!!!!!
MU x 1
HU x 1
HE x 4
HA x 8
HAI x 1
! x 5
Long Version
MUHUHEHEHEHEHEHEHEHEHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAI!!!!!
MU x 1
HU x 1
HE x 8
HA x 16
HAI x 1
! x 5
Short Version
MUHUHEHEHAHAHAHAHAI!!!
MU x 1
HU x 1
HE x 2
HA x 4
HAI x 1
! x 3
MyMap
Do over. I'm redoing everything from scratch. Also now for Ep2. Yay.