Talk:Creating an incinerator: Difference between revisions
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::::What do you mean by ''make cover''? --[[User:Etset|Etset]] 09:33, 5 Feb 2008 (PST) | ::::What do you mean by ''make cover''? --[[User:Etset|Etset]] 09:33, 5 Feb 2008 (PST) | ||
:::::I mean some brush that's blocking stuff and player, it have to open when animation of opening model is playing and vice versa. But i thing that func_door will be working. ~ [[User:Rullaf|Rullaf]] 05:45, 5 Feb 2008 (PST) | :::::I mean some brush that's blocking stuff and player, it have to open when animation of opening model is playing and vice versa. But i thing that func_door will be working. ~ [[User:Rullaf|Rullaf]] 05:45, 5 Feb 2008 (PST) | ||
Can't you use a normal world brush and just make it invisible? I don't know if the tools/nodraw material (apart from not drawing surfaces) makes the brush physically disappear or not (i.e. in a way that a player cannot go through it, even though it can't be seen). --[[User:Etset|Etset]] 06:40, 8 Feb 2008 (PST) |
Revision as of 07:40, 8 February 2008
any volunteers? --Darthkillyou 20:22, 1 Dec 2007 (PST)
- This one is kinda easy, I might do it later --Baliame 04:29, 2 Dec 2007 (PST)
- Anyone gonna finish any of these, they've been sitting here for maybe about a month now.--Gear 13:27, 4 Jan 2008 (PST)
Can't you use a normal world brush and just make it invisible? I don't know if the tools/nodraw material (apart from not drawing surfaces) makes the brush physically disappear or not (i.e. in a way that a player cannot go through it, even though it can't be seen). --Etset 06:40, 8 Feb 2008 (PST)