R lod: Difference between revisions

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This command controls weather objects and textures become less detailed the further away they are from you. For example models will have less polys, and textures will appear smudged.
{{wrongtitle|title=r_lod}}


Setting this command to "0" turns it off.
'''r_lod''' is a [[ConCommand|console command]] that controls weather objects and textures become less detailed the further away they are from you. For example models will have less polygons, and textures will appear smudged (i.e. less detailed).
Although turning lod off gives better visual quality, it also negatively effects fps.
 
== Usage ==
{{syntax|r_lod <integer>}}.
 
The default value is "-1". Setting this command to "0" turns it off.
 
{{Note|Although turning '''r_lod''' off gives better visual quality, it also negatively affects your fps rate.}}
 
== See also ==
* [[LOD|Level of detail]]
 
[[Category:Console Commands]]

Revision as of 11:02, 2 February 2008

Template:Wrongtitle

r_lod is a console command that controls weather objects and textures become less detailed the further away they are from you. For example models will have less polygons, and textures will appear smudged (i.e. less detailed).

Usage

Syntax: r_lod <integer>.

The default value is "-1". Setting this command to "0" turns it off.

Note.pngNote:Although turning r_lod off gives better visual quality, it also negatively affects your fps rate.

See also