Water lod control: Difference between revisions
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
VaracRolta (talk | contribs)  (acourolca)  | 
				m (revert)  | 
				||
| Line 1: | Line 1: | ||
{{wrongtitle|title=water_lod_control}}  | {{wrongtitle|title=water_lod_control}}  | ||
Revision as of 00:13, 1 February 2008
Entity description
An entity used to control the LOD behavior of any water in the map. If your map has water, this entity is required.
Keyvalues
- Template:Kv targetname
 - cheapwaterstartdistance
 
- <float> This is the distance (inches) from the camera that water will start transitioning to cheap water.
 
- cheapwaterenddistance
 
- <float> This is the distance (inches) from the camera that water will finish transitioning to cheap water.
 
Inputs
- Template:I targetname
 - SetCheapWaterStartDistance <float>
 
- Set the distance that water starts transitioning to cheap water.
 
- SetCheapWaterEndDistance <float>
 
- Set the distance that water finishes transitioning to cheap water.
 
