Es/SDK Docs: Difference between revisions
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[[Image:SourceLogo_trans.gif|center|Source]] | [[Image:SourceLogo_trans.gif|center|Source]] | ||
==General== | ==General== | ||
* [[ | * [[SDK Installation:es|Bajar e instalar el SDK Source]] | ||
* [[ | * [[Source SDK Release Notes:es|Notas de lanzamiento del SDK Source.]] | ||
* [[ | * [[:Category:Source SDK FAQ:es|(FAQ) Preguntas frecuentes del SDK Source.]] | ||
* [[ | * [[Source SDK Known Issues]] | ||
* [[ | * [[Help Desk|Ayuda de escritorio.]] | ||
* [[ | * [[Developer Console:es|Consola de desarrollo.]] | ||
* [[ | * [[Source SDK Files and Directory Structure:es|Estructura de archivos y directorios del SDK.]] | ||
* [[ | * [[Demo Recording Tools|Demostración de herramientas de grabación.]] | ||
* [[ | * [[SourceTV]] | ||
* [[ | * [[Books|Libros.]] | ||
== | {| align="center" | ||
!colspan="2"| <center>Navegación de Categoría</center> | |||
|- | |||
| '''[[:category:Modding:es|Modding]]''' | |||
| Creating, organizing and releasing your Source project. | |||
|- | |||
| '''[[:category:Level Design:es|Level Design]]''' | |||
| Maps are the cornerstone of Source, where it all comes together. Learn about all aspects of producing them here. | |||
|- | |||
| '''[[:category:Choreography:es|Coreografía]]''' | |||
| Make Source's characters come to life with its uniquely powerful choreography technologies. | |||
|- | |||
| '''[[:category:AI:es|Inteligencia Artificial(AI)]]''' | |||
| AI controls the behavior of all but the simplest of NPC actions and Source makes using or creating it easy. | |||
|- | |||
| '''[[:category:Material System:es|Material System]]''' | |||
| Textures and shaders are combined in Source to create materials. | |||
|- | |||
| '''[[:category:Sound System:es|Sound System]]''' | |||
| Documentation on Source's software sound system. | |||
|- | |||
| '''[[:category:Modeling:es|Modeling]]''' | |||
| Everything you need to know about modeling for Source. | |||
|- | |||
| '''[[:category:VGUI:es|VGUI]]''' | |||
| Valve's proprietary GUI mimics Windows' and works both in-game and on the desktop. Used for HUDs, 3D cameras and more. | |||
|- | |||
| '''[[:category:Programming:es|Programación]]''' | |||
| The nuts and bolts of any MOD, programming is what makes things different. | |||
|- | |||
| '''[[:category:Snippets:es|Code Snippets]]''' | |||
| Bits of code that are useful but aren't enough for a tutorial. | |||
|- | |||
| '''[[:Category:Tutorials:es|Tutorials]]''' | |||
| Need help trying to use a particular Source feature? Check here. | |||
|- | |||
| '''[[:category:Technical:es|Technical]]''' | |||
| Miscellaneous technical aspects about the Source engine and Half-Life 2 programming. | |||
|- | |||
| '''[[:Category:Glossary:es|Glosario]]''' | |||
| Explanations of common terms. | |||
|- | |||
| '''[[:Category:Third Party Tools:es|Third Party Tools]]''' | |||
| Non-Valve developer tools. | |||
|} | |||
{{otherlang:es}} | {{otherlang:es}} | ||
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{{otherlang:es:zh-cn|SDK Docs:zh-cn}}, | {{otherlang:es:zh-cn|SDK Docs:zh-cn}}, | ||
{{otherlang:es:zh-tw|SDK Docs:zh-tw}}. | {{otherlang:es:zh-tw|SDK Docs:zh-tw}}. | ||
[[Category:Spanish]] |
Revision as of 17:38, 23 January 2008

This page has not been fully translated.
You can help by finishing the translation.
If this page cannot be translated for some reason, or is left untranslated for an extended period of time after this notice is posted, the page should be requested to be deleted.
Also, please make sure the article complies with the alternate languages guide.
You can help by finishing the translation.
If this page cannot be translated for some reason, or is left untranslated for an extended period of time after this notice is posted, the page should be requested to be deleted.
Also, please make sure the article complies with the alternate languages guide.
General
- Bajar e instalar el SDK Source
- Notas de lanzamiento del SDK Source.
- (FAQ) Preguntas frecuentes del SDK Source.
- Source SDK Known Issues
- Ayuda de escritorio.
- Consola de desarrollo.
- Estructura de archivos y directorios del SDK.
- Demostración de herramientas de grabación.
- SourceTV
- Libros.
Modding | Creating, organizing and releasing your Source project. |
Level Design | Maps are the cornerstone of Source, where it all comes together. Learn about all aspects of producing them here. |
Coreografía | Make Source's characters come to life with its uniquely powerful choreography technologies. |
Inteligencia Artificial(AI) | AI controls the behavior of all but the simplest of NPC actions and Source makes using or creating it easy. |
Material System | Textures and shaders are combined in Source to create materials. |
Sound System | Documentation on Source's software sound system. |
Modeling | Everything you need to know about modeling for Source. |
VGUI | Valve's proprietary GUI mimics Windows' and works both in-game and on the desktop. Used for HUDs, 3D cameras and more. |
Programación | The nuts and bolts of any MOD, programming is what makes things different. |
Code Snippets | Bits of code that are useful but aren't enough for a tutorial. |
Tutorials | Need help trying to use a particular Source feature? Check here. |
Technical | Miscellaneous technical aspects about the Source engine and Half-Life 2 programming. |
Glosario | Explanations of common terms. |
Third Party Tools | Non-Valve developer tools. |
Template:Otherlang:es Template:Otherlang:es:cs, Template:Otherlang:es:de, Template:Otherlang:es:en, Template:Otherlang:es:fr, Template:Otherlang:es:jp, Template:Otherlang:es:ru, Template:Otherlang:es:pl, Template:Otherlang:es:sv, Template:Otherlang:es:zh-cn, Template:Otherlang:es:zh-tw.