Prop vehicle choreo generic: Difference between revisions
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{{wrongtitle|title=prop_vehicle_choreo_generic}} | {{wrongtitle|title=prop_vehicle_choreo_generic}} | ||
==Entity Description== | ==Entity Description== |
Revision as of 22:29, 18 January 2008
relbas Template:Wrongtitle
Entity Description
Generic Choreo vehicle used for magical events.
Keyvalues
- <studio> World model
- ignoremoveparent
- <boolean> Should the player ignore this vehicle's move parent when performing exit checks.
- ignoreplayer
- <boolean> If set, the player won't collide against this vehicle when moving around.
Inputs
- Plays the vehicle's open animation and unlocks the vehicle for entry or exit.
- Close
- Plays the vehicle's close animation and locks the vehicle for entry or exit.
- EnterVehicle
- Forces the activator (or player) into the vehicle.
- EnterVehicleImmediate
- Forces the activator (or player) into the vehicle without enter/exit animations.
- ExitVehicle
- Boots the prisoner out of the vehicle.
Outputs
- Fired when the vehicle is open enough to enter.
- OnClose
- Fired when the vehicle too closed to enter.