User:Irish Taxi Driver/cp industrial: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
[[Image:Cp industrialcept2.jpg|thumb|right|Sketch over geometry, sketch by Fishbus]] | [[Image:Cp industrialcept2.jpg|thumb|right|Sketch over geometry, sketch by Fishbus]] | ||
== Overall Progress == | == Overall Progress: 46% == | ||
'''Geometry:''' 50% | '''Geometry:''' 50% |
Revision as of 09:16, 16 January 2008
Overall Progress: 46%
Geometry: 50%
Detail: 40%
Scripting: 40%
General Information
cp_industrial is a 'dustbowl' style Team Fortress 2 map in which BLU (Brewer's League United) must defend their brewery against RED. This map switches the attack/defend roles by having BLU defend and RED attack. The setting of the map is in and around BLU's massive brewery.
Capture Point Layout And Progress
Round 1: Internal
Capture Point 1: Lift Room (Complete)
Capture Point 2: Keg Storage (Complete)
Round 2: External
Capture Point 3: Pump Room (Geometry Complete)
Capture Point 4: Drainage (Geometry Complete)
Round 3: Administration
Capture Point 5: Reception (Planning Complete)
Capture Point 6: Brewing Laboratory (Planning Complete)
Screenshots and Concepts
Playtesting Information
Influences
-BLU base in cp_well
-BLU geometry in ctf_2fort