Env projectedtexture: Difference between revisions
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This entity, when used, disables the use of your flashlight. Only use it if you do not need a flashlight at any time in your map. However, this limitation has been fixed in the Source 2 version of [[Garry's Mod]]. | This entity, when used, disables the use of your flashlight. Only use it if you do not need a flashlight at any time in your map. However, this limitation has been fixed in the Source 2 version of [[Garry's Mod]]. | ||
[[Image:Gmbricks0051mn4.jpg]] | [[Image:Gmbricks0051mn4.jpg|thumb|300px|Example of an env_projectedtexture in a dark map.]] | ||
==Keyvalues== | ==Keyvalues== |
Revision as of 22:04, 2 January 2008
Entity Description
A light emitting entity that casts dynamic shadows; similar to the flashlight.
This entity, when used, disables the use of your flashlight. Only use it if you do not need a flashlight at any time in your map. However, this limitation has been fixed in the Source 2 version of Garry's Mod.
Keyvalues
- Template:Kv targetname
- target
- <target_destination> Light target
- lightfov
- <float> Light's FOV
- enableshadows
- <boolean> Cast shadows
- lightonlytarget
- <boolean> Light only target
- lightworld
- <boolean> Light world
- cameraspace
- <boolean> Relative to player's view
- lightcolor
- ⇆#000000rgb(0,0,0)⇆ Projected color
Inputs
- Template:I targetname
- TurnOn
- TurnOff
- SetFOV <float>