Env projectedtexture: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
Line 1: Line 1:
{{wrongtitle|title=env_projectedtexture}}
{{wrongtitle|title=env_projectedtexture}}
==Entity Description==
==Entity Description==
A light emitting entity that casts dynamic shadows; similar to light_spot or a flashlight.
A light emitting entity that casts dynamic shadows; similar to the flashlight.


This entity, when used, disables the use of your flashlight. Only use it if you do not need a flashlight at any time in your map.
This entity, when used, disables the use of your flashlight. Only use it if you do not need a flashlight at any time in your map.

Revision as of 21:53, 2 January 2008

Template:Wrongtitle

Entity Description

A light emitting entity that casts dynamic shadows; similar to the flashlight.

This entity, when used, disables the use of your flashlight. Only use it if you do not need a flashlight at any time in your map.

Keyvalues

<target_destination> Light target
  • lightfov
<float> Light's FOV
  • enableshadows
<boolean> Cast shadows
  • lightonlytarget
<boolean> Light only target
  • lightworld
<boolean> Light world
  • cameraspace
<boolean> Relative to player's view
  • lightcolor
#000000 Projected color

Inputs

Outputs