Env projectedtexture: Difference between revisions

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Line 12: Line 12:
: <float> Light's FOV
: <float> Light's FOV
* '''enableshadows'''
* '''enableshadows'''
: {{boolean}}
: {{boolean}} Cast shadows
* '''lightonlytarget'''
* '''lightonlytarget'''
: {{boolean}} Light only target
: {{boolean}} Light only target
Line 21: Line 21:
* '''lightcolor'''
* '''lightcolor'''
: {{color}} Projected color
: {{color}} Projected color
==Inputs==
==Inputs==
* {{i targetname}}
* {{i targetname}}

Revision as of 21:21, 2 January 2008

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Entity Description

A light emitting entity that casts dynamic shadows; similar to light_spot or a flashlight.

This entity, when used, disables the use of your flashlight. Only use it if you do not need a flashlight at any time in your map.

Keyvalues

<target_destination> Light target
  • lightfov
<float> Light's FOV
  • enableshadows
<boolean> Cast shadows
  • lightonlytarget
<boolean> Light only target
  • lightworld
<boolean> Light world
  • cameraspace
<boolean> Relative to player's view
  • lightcolor
#000000 Projected color

Inputs

Outputs