Func capturezone: Difference between revisions

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(Entity to apply to a brush to capture the Inteligence)
 
m (Changed a note about CP maps to point to the correct entity)
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This entity is used in conjunction with item_team_flag for CTF games. (I also think it may be used on the control points in CP games?)
This entity is used in conjunction with item_team_flag for CTF games. (For capture points in CP maps, use a [[trigger_capture_area]])


It should be placed where it can be touched by the player so that when they are carrying the enemy  
It should be placed where it can be touched by the player so that when they are carrying the enemy  

Revision as of 20:57, 22 December 2007

This entity is used in conjunction with item_team_flag for CTF games. (For capture points in CP maps, use a trigger_capture_area)

It should be placed where it can be touched by the player so that when they are carrying the enemy inteligence, it can be captured.

You only need to specify which team the capture zone belongs to.