Func door: Difference between revisions
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* '''dmg''' | * '''dmg''' | ||
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* '''forceclosed''' | * '''forceclosed''' | ||
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* '''health''' | * '''health''' | ||
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* '''locked_sentence''' | * '''locked_sentence''' | ||
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==Inputs== | ==Inputs== | ||
AddOutput | |||
ClearParent | |||
Close | |||
Color | |||
DisableShadow | |||
EnableShadow | |||
((FireUser)) | |||
Kill | |||
KillHierarchy | |||
Lock | |||
Open | |||
SetParent | |||
SetParentAttachment | |||
SetSpeed | |||
Toggle | |||
Unlock | |||
==Outputs== | ==Outputs== | ||
OnBlockedClosing | |||
OnBlockedOpening | |||
OnClose | |||
OnFullyClosed | |||
OnFullyOpen | |||
OnOpen | |||
OnUnblockedClosing | |||
OnUnblockedOpening | |||
((OnUser)) | |||
==See Also== | ==See Also== |
Revision as of 00:07, 5 August 2005
Entity Description
A brush entity that will move like a sliding door.
Keyvalues
- Template:Kv targetname
- Template:Kv parentname
- Template:Kv renderfields
- Template:Kv shadow
- Template:Kv angles
- speed
- wait
- lip
- dmg
- forceclosed
- health
- locked_sentence
- unlocked_sentence
- loopmovesound
- movedir
- globalname
- noise1
- noise2
- message
- locked_sound
- unlocked_sound
- _minlight
Inputs
AddOutput ClearParent Close Color DisableShadow EnableShadow ((FireUser)) Kill KillHierarchy Lock Open SetParent SetParentAttachment SetSpeed Toggle Unlock
Outputs
OnBlockedClosing OnBlockedOpening OnClose OnFullyClosed OnFullyOpen OnOpen OnUnblockedClosing OnUnblockedOpening ((OnUser))