War Of The Vikings: Difference between revisions

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Marco Cannonico
Marco Cannonico


Mapping (Level geometry, AI, Attack sequences, Texturing, Alliance logic, Game logic, Physics, World interactivity)
Mapping:
''AI and Alliance logic''
Sam Gage
''Attack sequences and Pathing''
Sam Gage
''Dialogue''
Kris Dutton
''Game logic''
Sam Gage
''Idle/ Busy NPCs''
Kris Dutton
''Level Geometry''
Sam Gage
''Physics and World interactivity''
Sam Gage
Sam Gage


Models (Characters, Props)
Models
''Characters''
Ben Brooks
''Props''
Tom Ellwood
Tom Ellwood


Programming (Weapons)
Programming
''Weapons''
Ben Brooks
''Pick-ups''
Ben Brooks
Ben Brooks


Rigging (Characters, Weapons)
Rigging
''Characters''
Ben Brooks
''Weapons''
Ben Brooks
Ben Brooks
Scripting (Idle/ Busy NPCs)
Kris Dutton


Testing Lead
Testing Lead
Mike "Hu-Z" Hughes
Mike "Hu-Z" Hughes


Textures (World and Model bitmaps, Shaders)
Textures
''World (inc. shaders)''
Sam Gage
''Props''
Ben Brooks
Tom Ellwood
''Characters''
Ben Brooks
Ben Brooks
Sam Gage
Sam Gage

Revision as of 17:13, 22 October 2007

War of the Vikings is a Third-party Mod for the Source Engine. It was created as a second year degree project at Staffordshire University by [explosion].

Credits

Original Concept Sam Gage, Tim Chubb

Producer Mike "Hu-Z" Hughes

Development Team

Intro Animations (Pre-Rendered) Marco Cannonico

Mapping: AI and Alliance logic Sam Gage Attack sequences and Pathing Sam Gage Dialogue Kris Dutton Game logic Sam Gage Idle/ Busy NPCs Kris Dutton Level Geometry Sam Gage Physics and World interactivity Sam Gage

Models Characters Ben Brooks Props Tom Ellwood

Programming Weapons Ben Brooks Pick-ups Ben Brooks

Rigging Characters Ben Brooks Weapons Ben Brooks

Testing Lead Mike "Hu-Z" Hughes

Textures World (inc. shaders) Sam Gage Props Ben Brooks Tom Ellwood Characters Ben Brooks Sam Gage