Npc security camera: Difference between revisions
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{{wrongtitle|title=npc_security_camera}} | |||
==Entity Description== | ==Entity Description== | ||
Security Camera | Security Camera | ||
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* {{i targetname}} | * {{i targetname}} | ||
* {{i enabledisable}} | * {{i enabledisable}} | ||
* ''' | * '''SetTarget''' | ||
: | : <string> Set the entity to target. | ||
* ''' | * '''TargetPlayer''' | ||
: | : Set the player as the entity to target. | ||
==Outputs== | ==Outputs== | ||
* {{o targetname}} | * {{o targetname}} | ||
* ''' | * '''OnFoundTarget''' | ||
: | : Arm has direct LOS to target entity. | ||
* ''' | * '''OnLostTarget''' | ||
: | : Arm has lost direct LOS to target entity. | ||
[[Category:Portal Entities]] | [[Category:Portal Entities]] |
Revision as of 08:33, 12 October 2007
Entity Description
Security Camera
Availability
This point entity is exclusive to Portal.
Keyvalues
Flags
- 32: Autostart
Inputs
- <string> Set the entity to target.
- TargetPlayer
- Set the player as the entity to target.
Outputs
- Template:O targetname
- OnFoundTarget
- Arm has direct LOS to target entity.
- OnLostTarget
- Arm has lost direct LOS to target entity.