Npc crow: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
m (revert)
Line 1: Line 1:
lirolvi
{{wrongtitle|title=npc_crow}}
{{wrongtitle|title=npc_crow}}
==Entity Description==
 
== Entity description ==
[[Image:crow.jpg|frame|right|An ''npc_crow'' entity.]]
[[Image:crow.jpg|frame|right|An ''npc_crow'' entity.]]
A crow. A nice touch to dark maps. Make sure to place [[info_hint|info_hints]] to tell the bird where to fly.
A crow. A nice touch to dark maps. Make sure to place [[info_hint|info_hints]] to tell the bird where to fly.
Line 7: Line 7:
{{npcnote}}
{{npcnote}}


==Availability==
== Availability ==
{{in game|point}} {{game|HL2}}, {{game|HL2DM}}
{{in game|point}} {{game|HL2}}, {{game|HL2DM}}
<!--{{in fgd}} {{fgd|halflife2}}-->
<!--{{in fgd}} {{fgd|halflife2}}-->
{{in code|class=class_c_n_p_c___crow.html CNPC_Crow|file=npc__crow_8cpp-source.html hl2_dll\npc_crow.cpp}}
{{in code|class=class_c_n_p_c___crow.html CNPC_Crow|file=npc__crow_8cpp-source.html hl2_dll\npc_crow.cpp}}


==Keyvalues==
== Keyvalues ==
* {{kv basenpc}}
* {{kv basenpc}}


==Flags==
== Flags ==
* {{fl basenpc}}
* {{fl basenpc}}


==Inputs==
== Inputs ==
* {{i basenpc}}
* {{i basenpc}}
* '''FlyAway <target_destination>'''
* '''FlyAway <target_destination>'''
: Forces the crow to fly to the nearest ''Crow: Fly to point'' hint node.
: Forces the crow to fly to the nearest ''Crow: Fly to point'' hint node.


==Outputs==
== Outputs ==
* {{o basenpc}}
* {{o basenpc}}


==See Also==
== See also ==
* [[npc_pigeon]]
* [[npc_pigeon]]
* [[npc_seagull]]
* [[npc_seagull]]
Line 33: Line 33:
{{otherlang:en:ru|Npc_crow_(ru)}}
{{otherlang:en:ru|Npc_crow_(ru)}}


[[Category:Entities]][[Category:NPCs]]
[[Category:Entities]]
[[Category:NPCs]]

Revision as of 06:16, 11 October 2007

Template:Wrongtitle

Entity description

An npc_crow entity.

A crow. A nice touch to dark maps. Make sure to place info_hints to tell the bird where to fly.

Note.pngNote:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.

Availability

Template:In game Template:Game, Template:Game Template:In code

Keyvalues

Flags

Inputs

Forces the crow to fly to the nearest Crow: Fly to point hint node.

Outputs

See also

Template:Otherlang:en Template:Otherlang:en:ru