Base Actor: Difference between revisions
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Generic_Actors have a few key features that should be known; | Generic_Actors have a few key features that should be known; | ||
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Revision as of 11:11, 6 October 2007
Generic_Actors are used throughout Half-Life 2 in many places and areas. A good example of using this entity would be Lamarr in Dr. Keliners laboratory.
Generic_Actors have a few key features that should be known;
They are more effective than using a NPC character, they are neutral to everything (saves modifying AI_Relationships) and everyone.
They die in one hit / shot.
They can be ANY character (in the MODEL setting, just browse for what you want).
They can NOT be armed with a weapon.
They can talk using a logic_choreographed_scene.
By Rasirez.