Mounting multiple games: Difference between revisions
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The following short | The following short section of code allows you to mount additional files from the following games: | ||
* '''Counter Strike Source,''' | |||
* '''Hl2MP,''' | |||
* '''Episode 1,''' | |||
* '''Day of Defeat Source,''' | |||
* '''Half Life 2 (fixes),''' | |||
This code will now fix bugs which may be featured with a game, also this allows you use the CSS and DOD etc maps.. Though the info_player_*** will not work, you'll have to bind that to the original info_player_start which isn't hard. | |||
This code will now fix bugs which may be featured with a game, also this allows you use the | |||
cdll_client_int.cpp - Go to about line "622" and paste this. CLIENTSIDE | cdll_client_int.cpp - Go to about line "622" and paste this. CLIENTSIDE | ||
Line 35: | Line 34: | ||
</pre> | </pre> | ||
Compile or rebuild and run your game. | Compile or rebuild and run your game. | ||
== Credits == | |||
* John Stuart AKA ''TommyGun'' | |||
== See also == | |||
* [[IFileSystem]] | * [[IFileSystem]] | ||
* [[IFileSystem#Mount_Steam_Application_Content|Mount Steam Application Content]] | * [[IFileSystem#Mount_Steam_Application_Content|Mount Steam Application Content]] | ||
[[Category:Programming]] | [[Category:Programming]] |
Revision as of 02:35, 1 October 2007
The following short section of code allows you to mount additional files from the following games:
- Counter Strike Source,
- Hl2MP,
- Episode 1,
- Day of Defeat Source,
- Half Life 2 (fixes),
This code will now fix bugs which may be featured with a game, also this allows you use the CSS and DOD etc maps.. Though the info_player_*** will not work, you'll have to bind that to the original info_player_start which isn't hard.
cdll_client_int.cpp - Go to about line "622" and paste this. CLIENTSIDE
filesystem->AddSearchPath("hl2mp", "GAME"); filesystem->AddSearchPath("hl2", "GAME"); filesystem->AddSearchPath("episodic", "GAME"); filesystem->AddSearchPath("dod", "GAME"); filesystem->AddSearchPath("cstrike", "GAME"); filesystem->MountSteamContent(220); filesystem->MountSteamContent(320); filesystem->MountSteamContent(300); filesystem->MountSteamContent(240);
Now open GameInterface.cpp (SERVERSIDE)and about line 551 paste this.
filesystem->AddSearchPath("hl2mp", "GAME"); filesystem->AddSearchPath("hl2", "GAME"); filesystem->AddSearchPath("episodic", "GAME"); filesystem->AddSearchPath("dod", "GAME"); filesystem->AddSearchPath("cstrike", "GAME"); filesystem->MountSteamContent(220); filesystem->MountSteamContent(320); filesystem->MountSteamContent(300); filesystem->MountSteamContent(240);
Compile or rebuild and run your game.
Credits
- John Stuart AKA TommyGun