Env shooter: Difference between revisions
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{{wrongtitle|title=env_shooter}} | {{wrongtitle|title=env_shooter}} | ||
==Entity | == Entity description == | ||
[[Image:{{PAGENAME}}.png|left]]An entity that shoots [[Wikipedia:gibs|gibs]] out of its origin. These gibs can be either models or sprites. {{clr}} | [[Image:{{PAGENAME}}.png|left]]An entity that shoots [[Wikipedia:gibs|gibs]] out of its origin. These gibs can be either models or sprites. {{clr}} | ||
==Availability== | == Availability == | ||
{{in game|point}} {{game-base}} | {{in game|point}} {{game-base}} | ||
{{in code|class=class_c_env_shooter.html CEnvShooter|file=effects_8cpp-source.html effects.cpp}} | {{in code|class=class_c_env_shooter.html CEnvShooter|file=effects_8cpp-source.html effects.cpp}} | ||
==Keyvalues== | == Keyvalues == | ||
*{{kv gibshooterbase}} | *{{kv gibshooterbase}} | ||
* '''{{ep1 add|nogibshadows}}''' | * '''{{ep1 add|nogibshadows}}''' | ||
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: ONLY WORKS FOR POINT GIBS. This field allows you to scale gravity so that gibs fall faster, slower, or not at all." | : ONLY WORKS FOR POINT GIBS. This field allows you to scale gravity so that gibs fall faster, slower, or not at all." | ||
==Flags== | == Flags == | ||
*{{fl gibshooterbase}} | *{{fl gibshooterbase}} | ||
* 4 : strict remove after lifetime | * 4 : strict remove after lifetime | ||
==Inputs== | == Inputs == | ||
*{{i gibshooterbase}} | *{{i gibshooterbase}} | ||
==Outputs== | == Outputs == | ||
*{{o targetname}} | *{{o targetname}} | ||
[[Category:Entities]] | [[Category:Entities]] |
Revision as of 22:57, 30 September 2007
Entity description
An entity that shoots gibs out of its origin. These gibs can be either models or sprites.
Availability
Template:In game Template:Game-base Template:In code
Keyvalues
- <boolean> If set, shadows from gibs are disabled
- <float> Gib gravity scale"
- ONLY WORKS FOR POINT GIBS. This field allows you to scale gravity so that gibs fall faster, slower, or not at all."
Flags
- Template:Fl gibshooterbase
- 4 : strict remove after lifetime
Inputs
- GibShooter:
- Shoot
- Force the gibshooter to create and shoot a
gib
.