Func ladder: Difference between revisions
		
		
		
		
		
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| ==Availability== | ==Availability== | ||
| {{in game|brush}}  All  | {{in game|brush}}  All [[Source]] games EXCEPT Team Fortress 2. Note: Hopefully this is temporary. | ||
| {{in code|class=class_c_info_ladder.html CInfoLadder|file=nav__ladder_8cpp-source.html nav_ladder.cpp}} | {{in code|class=class_c_info_ladder.html CInfoLadder|file=nav__ladder_8cpp-source.html nav_ladder.cpp}} | ||
Revision as of 15:55, 30 September 2007
Entity Description
Ladder. Players will be able to freely move along this brush, as if it was a ladder. If you are using a model prop for the visual representation of the ladder in the map, apply the toolsinvisibleladder material to the func_ladder brush.
This entity has no keyvalues, flags, inputs, or outputs
Availability
Template:In game All Source games EXCEPT Team Fortress 2. Note: Hopefully this is temporary. Template:In code