Game text tf: Difference between revisions
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Warning:Don't use quotation characters (") in the Text Message field (not even
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{{wrongtitle|title=game_text_tf}} | {{wrongtitle|title=game_text_tf}} | ||
==Entity | == Entity description == | ||
[[Image:Game text.png|left]]An entity that displays text on players' screens. This text can be defined directly in the Hammer editor (unlike the similar [[env_message]] entity). This entity is suitable for stand alone bsp maps, if they are not to be [[VGUI_Documentation#Localization|localized]]. | [[Image:Game text.png|left]]An entity that displays text on players' screens. This text can be defined directly in the Hammer editor (unlike the similar [[env_message]] entity). This entity is suitable for stand alone bsp maps, if they are not to be [[VGUI_Documentation#Localization|localized]]. | ||
{{Warning|Don't use quotation characters (") in the ''Text Message'' field (not even <code>\"</code> characters). It will cause fatal errors with opening and/or compiling your map and may need to be fixed by manually editing the [[VMF]] in a text editor. Instead, | {{Warning|Don't use quotation characters (") in the ''Text Message'' field (not even <code>\"</code> characters). It will cause fatal errors with opening and/or compiling your map and may need to be fixed by manually editing the [[VMF]] in a text editor. Instead, you use detailed quotes (i.e. <tt>“</tt> and <tt>”</tt>).}} | ||
{{clr}} | {{clr}} | ||
==Keyvalues== | == Keyvalues == | ||
*{{kv targetname}} | *{{kv targetname}} | ||
*'''message''' | *'''message''' | ||
:<string> Message to display | :<string> Message to display on screen. \n signifies a new line in the text. | ||
*'''icon''' | *'''icon''' | ||
:<string> Hud icon (from mod_textures.res) to display. | :<string> Hud icon (from mod_textures.res) to display. | ||
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|} | |} | ||
==Inputs== | == Inputs == | ||
*{{i targetname}} | *{{i targetname}} | ||
*'''Display''' | *'''Display''' | ||
:Display the message text. | :Display the message text. | ||
==Outputs== | == Outputs == | ||
*{{o targetname}} | *{{o targetname}} | ||
[[Category:Team Fortress 2 Entities]] | [[Category:Team Fortress 2 Entities]] |
Revision as of 14:12, 27 September 2007
Entity description
An entity that displays text on players' screens. This text can be defined directly in the Hammer editor (unlike the similar env_message entity). This entity is suitable for stand alone bsp maps, if they are not to be localized.

\"
characters). It will cause fatal errors with opening and/or compiling your map and may need to be fixed by manually editing the VMF in a text editor. Instead, you use detailed quotes (i.e. “ and ”).Keyvalues
- Template:Kv targetname
- message
- <string> Message to display on screen. \n signifies a new line in the text.
- icon
- <string> Hud icon (from mod_textures.res) to display.
- display_to_team
- <choices> Audience
Literal Value Description 0 Everyone 2 Red Team Only 3 Blue Team Only
- background
- <choices> Background Panel Color
Literal Value Description 0 Grey 2 Red 3 Blue
Inputs
- Template:I targetname
- Display
- Display the message text.