Steam Community: Difference between revisions
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==Beta News== | ==Beta News== | ||
=== Thursday, August 23th === | |||
The Steam Community Update Notes: | |||
* Fixed crash after launching certain games | |||
* Fixed odd input bug when double-clicking in 'Add non-Steam games' dialog | |||
* Removed 'administer this group' menu item | |||
* Added text to group panels in friends list to explain why members aren't being shown | |||
* Changed group panel link to be 'Show all members', linking to the members page for the group on the web | |||
* Fixed problems with microphone boost, recording levels, and microphone test | |||
* Improved 'Add non-Steam games' | |||
::* Shortcuts data file is always saved after adding any new ones | |||
::* Fixed crash re-adding the same item via the file browser | |||
::* Changed re-adding a same exe file via the file browser to allow adding duplicate entries | |||
::* Added context menu items to add/remove shortcuts from favorites | |||
=== Tuesday, August 21th === | === Tuesday, August 21th === |
Revision as of 18:18, 23 August 2007
Participate now - the Steam Community Beta!Soon, Steam will introduce The Steam Community - a suite of new features designed to make it easier to play games with friends. For now, this functionality is in beta. The beta is open to all users. Below are instructions on how to take part.
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How to take part in the beta
To take part in the Steam Community beta, you must first install Steam and create an account.
- Launch Steam and open the Settings window.
- Note the Beta Participation section, and click the Change. button.
- In the Beta Participation dialog, click on the list of available betas, and choose the one called The Steam Community.
- You will then be prompted to restart Steam.
- When Steam restarts, the client will download the Beta to you automatically, and the next time you sign in to Steam you'll be experiencing The Steam Community.
We're glad you've chosen to get an early peek at these features. Please understand that by participating in the beta you've elected to use new functionality that is still being developed, and probably not everything will work exactly as it should. We hope that you'll want to help us iron out problems, and that you'll also want to contribute feedback and tell us what you think of the new features.
Thanks!
Beta News
Thursday, August 23th
The Steam Community Update Notes:
- Fixed crash after launching certain games
- Fixed odd input bug when double-clicking in 'Add non-Steam games' dialog
- Removed 'administer this group' menu item
- Added text to group panels in friends list to explain why members aren't being shown
- Changed group panel link to be 'Show all members', linking to the members page for the group on the web
- Fixed problems with microphone boost, recording levels, and microphone test
- Improved 'Add non-Steam games'
- Shortcuts data file is always saved after adding any new ones
- Fixed crash re-adding the same item via the file browser
- Changed re-adding a same exe file via the file browser to allow adding duplicate entries
- Added context menu items to add/remove shortcuts from favorites
Tuesday, August 21th
The Steam Community Update Notes:
- Updated battery meter design (seen when running on a laptop)
- Stop polling the microphone for audio input every client frame when there are no chat/voice dialogs of any kind active
- Fixed recent-players dialog to correctly request any information missing from users in the co-play list, and update on any name or avatar changes
- Fixed case where friends list wouldn't update if the friends' name wasn't known on initial draw
- Fixed checkbox in column header of add-non-Steam-games dialog not being centered correctly
- Fixed changing views from mini-games list to full view causing the games list to draw with the wrong scheme setting
- Fixed 'Browse media...' button not working
- Added 'Add non-Steam games...' button to the bottom of the games list
- Fixed input lag in the overlay
- Correctly display when a Friend is running a third-party mod
- Added simple resize control to multi-user chat dialog, so the user list can be expanded horizontally, and user-menus can be accessed for users with really long names
- Improved game overlay performance
Thursday, August 16th
The Steam Community Update Notes:
- Added battery meter in the overlay when running on battery power
- Fix an overlay bug with dinput that could break x-axis mouse movement in certain games, like Quake3
- Fix for bugs where new chat dialogs can steal focus from a game and/or paint over the game window (even though they may not steal focus)
- Optimized overlay performance and compatibility
- Reworked Friends invitations to behave better
- Fixed bad stutter and flicker effects on AMD DualCore CPUs with the overlay fade and notification toasts slide up/down
- Removed size limits on invite-only (private) groups
- Fixed friends message notifications not showing in game if you left their chat window with focus before last closing the overlay
- Made overlay compatibile with running multiple games/applications from steam at once (for instance running hlds, and a source engine game)
Monday, August 13th
The Steam Community Update Notes:
- Added new-and-improved 'add non-Steam game to My Games list' dialog
- Improve performance when the overlay is inactive
- Fix some overlay hooking failures under Vista due to not being able to get the process handle with all access rights
- Fix overlay crash and BSOD in Warcraft 3 (and others most likely) on exit
- Added more game support in the overlay
- Fix ESC not working properly as the overlay hot-key
Friday, August 10th
The Steam Community Update Notes:
- Fixed an overlay crash when certain games would exit
- Added support for non-steam games name info to be sent between friends, and to the web
- Fixed chat text colors for other users in chat being too dark in alternate skins
- Fixed 'join game' friend context menu item never enabled if the local user wasn't in a game
- Added a group panel under newly-created groups in the friends list, so your group still appears even if no one has joined
- Fixed case where friends list wouldn't immediately refresh if user has joined/left group
- Changed shortcuts file to be saved after each shortcut is added, instead of only on shutdown
- Added a url bar to the community tab
- Added "community" menu item to notify-tray context menu, and view menu
- Added self to right-hand list in chats
- Fixed the overlay in openGL games to display textures instead of white boxes
Thursday, August 9th
The Steam Community Update Notes:
- Fixed an overlay crash when DEP is enabled
- Fixed overlay mouse clicks not registering in some games
- Fixed installing service on non-English Vista systems
Wednesday, August 8th
The Steam Community Update Notes:
- Fixed an overlay bug using the filesize of a tga file in place of the size in bytes of the RGBA texture data
- Changed refreshing of friends list / chat users list to be significantly faster
- Changed shortcuts.dat to live in the config folder, along with the other user config files
- Fixed tooltips being broken in file open dialog
- Changed friends/chat lists to always rebuild on a relationship change
- Changed chat user list to not rebuild on voice use start/stop
- Changed removing a friend on the client to not force their persona state to offline, since the removed user may still be seen in a group
- Added maximize functionality to all resizable windows, currently only accessed as double-clicking on the titlebar
Tuesday, August 7th
- Added additional overlay support in games
- Fixed chat names & avatars not always being displayed in clan avatars
- Fixed taskbar entry flashing for chat dialogs increasing in speed the more messages they've missed
- Fixed audio icons in multi-user chat not scrolling with the list of friends
- Changed online/ingame notifications to only appear for immediate friends, not group peers, chat members, or users in game
- Cleaned up spacing on multi-user chat title
- Fixed crash exiting game when chat dialogs were open
Monday, August 6th
The Beta has been released on Steam. See the above instructions on how to activate the Beta.
Thursday, August 2nd
Well, we thought we would launch the beta today, but due to complications, we are postponing the beta until next week. Stay tuned for more info then.