User:Edman747: Difference between revisions

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have compiled the unmodified hl sdk v2.3 and run hlds under red hat 9 and vmware. will begin to write it up.
have compiled the unmodified hl sdk v2.3 and run hlds under red hat 9 and vmware. will begin to write it up.
  when I have more time.
  when I have more time.
guide found. http://articles.thewavelength.net/617/
installed vmware workstation 6, Red Hat 7.3 with gcc-2.95.3 installed in /usr/local/gcc-2.95.3
got HL SDK v2.3 from metamod.org and the Linux flavor patches. (hl_SDK_2.3_patches.tar.gz)
installed HL_SDK_2.3.exe on windows then ftp the files to VM extract the patches tar ball. copy the files and overwrite
the ones in the Multiplayer_source directory. This patched version of 2.3 will compile using egcs. Had to do a little
work to get it to compile with gcc295. Mostly the kind of stuff in the helpful guide. and include ctype.h on a couple of
files. It builds and runs!

Latest revision as of 11:42, 11 May 2007

wonder if there is a guide to compiling the hl sdk v2.3 under linux? have followed wunderboy/sandbox. using vmware player. added export CXX=g++34 before compile of xerces have compiled the unmodified hl sdk v2.3 and run hlds under red hat 9 and vmware. will begin to write it up.

when I have more time.

guide found. http://articles.thewavelength.net/617/ installed vmware workstation 6, Red Hat 7.3 with gcc-2.95.3 installed in /usr/local/gcc-2.95.3 got HL SDK v2.3 from metamod.org and the Linux flavor patches. (hl_SDK_2.3_patches.tar.gz) installed HL_SDK_2.3.exe on windows then ftp the files to VM extract the patches tar ball. copy the files and overwrite the ones in the Multiplayer_source directory. This patched version of 2.3 will compile using egcs. Had to do a little work to get it to compile with gcc295. Mostly the kind of stuff in the helpful guide. and include ctype.h on a couple of files. It builds and runs!